Nvidia SLI GTX 690 Graphics Processing Units |
Graphics Processing Unit, the
brain of the graphics card meaning that it handles all the graphics processing
rather than the CPU doing it.
What types are there?
Single & Dual GPU’s along
with pre-installed versions of graphics which are included on the motherboard
and connected to the main chip, most commonly found in laptops however you can
have dedicated cards which you then attach to the motherboard which is a more
powerful dedicated graphics card. There are 4 kinds of Graphics processing
units which are:
Dedicated Graphics Cards
These are attached to the
motherboard and provide a dedicated graphical processing instead of the CPU
meaning that high spec graphics can be handled rather than overloading the CPU
to run low end graphics on more basic games. Having s dedicated graphics card
means that you can play higher spec games easily without any issues.
Integrated Graphic Solutions
These card utilize the use of
the CPU ram rather than using the graphics dedicated RAM, this means that when
the card is processing graphical information then it will slow down the CPU as
well, making performance worse. These graphics cards are integrated into the
motherboard instead of externally attached.
Hybrid Solutions
Hybrid solutions works the
same as the integrated graphics, however the hybrid cards also have some
dedicated RAM built into the card to up the performance, however they cost more
than the integrated but less than the dedicated. These push performance a
little further especially in low end computers however they still can’t run
full spec games.
Steam processing and General Purpose GPU’s
These are more commonly used
in more powerful machines where they need more power, the steam processing
GPGPU’s allow for more powerful performance in such elements of vector graphic
creation and weather modelling. These can handle both graphic processing and
CPU processing meaning that it can handle tasks that some CPU’s might not be
able to handle. Each of these provide and
different service in the performance and ability of displaying graphics.
How does speed & cache differ from the CPU?
How does speed & cache differ from the CPU?
The CPU handles instruction
and the processing of data; however the GPU handles more graphical elements
such as textures and 3D, 2D elements. With this the graphics card uses its own
graphics cache to process the information, making it quicker and smoother to
process rather than uses the CPU cache to do the processing, as all the
elements will be within the graphics card, the processing of the data can be done
a lot quicker and smoother rather than having to work through the motherboards
& CPU’s data bus to get information processed. With its own speed cache and
data bus it can handle a lot quicker within the graphics card unit itself.
What is the difference between 2D & 3D processors?
What is the difference between 2D & 3D processors?
2D graphics are made up of
the majority of pixels and shades of colour to create the image element, and
are most commonly used with older games and mobile games where the graphics
used are flat and either a raster or vector image. Needed hardware for the
processing of these is quite simple and basic as it doesn’t need too much
power, however some 2D graphics may need some more powerful units to run them.
3D processing makes use of
geometric data used by the computer; these are then manipulated in 3D graphics
software packages where the 3D model is designed to have a realistic appearance
and movement characteristics. These are then outputted as 3D models which are
displayed on a computer monitor/screen as a mathematical representation of the
geometric data saved in a data file for the computer to use. These models are
then taken forward to be used in cartoons, films, 3D simulations and for architectural
purposes.
2D processes are less
powerful and needy in terms of power, as they are only displaying basic raster
and vector images which aren’t very hard to produce and display. However 3D
processing is a more powerful and long process as they need to be able to use
the Models in real time to display a representation of real life movement,
appearance and style where as 2D graphics are normally a flat representation of
something not so graphical extensive.
A polygon is a flat shape
which is made up of straight lines to form a flat shape; this can only have
more then 2 lines to create a polygon. A nurb is a curve or surface which is
used on 3D shapes to make them smoother when completed. Nurb’s work with vertex
points which provide a mesh for the 3D shape where the nurb will smooth the
outside of the shape.
What is graphics Memory?
Graphics memory is dedicated
memory for the graphics card to use rather than the RAM in which is installed
on the computer used by both the CPU and the GPU however as the GPU has
dedicated memory installed into the chip of the card, it uses that to help with
the processing as its faster to get the data rather then going through the
motherboard. Most graphics cards come with 1GB as a minimum of graphics memory
Installed onto the card.
Graphical Processing In Consoles >
Graphical Processing In Consoles >